On the Structure of Role Playing Game Quests

  • António Machado Universidade de Lisboa, Instituto Superior Técnico, INESC-ID
  • Pedro Santos Universidade de Lisboa, Instituto Superior Técnico, INESC-ID
  • João Dias Universidade de Lisboa, Instituto Superior Técnico, INESC-ID

Resumen

In this paper, we present a quest structure (in the form of a grammar) obtained from an analysis of the main quests of a single player role playing game (RPG), namely “The Witcher 3 - The Wild Hunt”. This grammar extends a previously presented analysis by other authors on MMORPG quests. This extended grammar is suitable for application in single player RPGs. The grammar allows the procedural generation of quests in any RPG wanting intricate quests. We believe that this extension makes the previous grammar more expressive, and it will bring us closer to being able to represent and procedurally generate quests that are equal to human-authored ones.

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Publicado
2018-03-15
Sección
Artigos